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Pinned

  1. droneOne droneOne Public

    The drone engine described in my YouTube video: uses the physic engine to make an object fly with configurable driving option for newbie stable flight or total free style controller.

    C#

  2. FourScenesTemplate FourScenesTemplate Public

    The 4 scenes project template to be used in any unity project

    ShaderLab 4

  3. PersistentDataSystem PersistentDataSystem Public

    The PersistentDataSystem is a fast and maintenable save system. Data are written in binary files to hide the content from users and to enable fast loading and saving.

    C#

  4. PopupHandler PopupHandler Public

    Pile up popups and pop them out as you want. The popup manager allows to show and hide popups, and handle going back and forth between opened popups.

    C#

  5. BucketGenerator BucketGenerator Public

    A bucket (or bean bag) is a tool to get random numbers within an interval only once. This bucket generator provides an easy way for random round robin algorithm.

    C# 3

  6. AudioWaveForm AudioWaveForm Public

    ShaderLab